King UU
They shared in this level of scepticism regarding Scarfbat... and yet look at it now.Scarf on something with Speed Boost...wow. I love the Tinted Lens LO set, good job
Nysyr.
Yanmega is arguably even more absurd, considering you can use Protect basically as a free Choice Scarf without being locked into a move, which is nice when cleaning. Yes, Tinted Lens is nice, but instead you can have a boosting item, preferably Life Orb, that makes up for the lack of Tinted Lens. I just don't see what this set does that another Yanmega can't do better. It's like a jack-of-all-trades, master of none Yanmega because it can't decide between revenge killing/cleaning and wallbreaking.They shared in this level of scepticism regarding Scarfbat... and yet look at it now.
Mazz edit: no scarfbat is still bad :]
I was actually working on a SubPunch set, but I forgot about it (yay Latin hw). I would actually recommend running Stone Edge, if you're ok with the occasional miss, due do the increased damage of it on Crobat (60-70, as opposed to 48-57, which requires just a tiny bit of chip + rocks, as opposed to >2 (depending on rolls) rocks switchins w/o roostInfernape @ Leftovers
Ability: Iron Fist
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Substitute
- Focus Punch
- Earthquake
- Overheat
The focus (pun not intended) of this set is to break down lots of Pokemon in the meta, especially many of Infernape's common swtich-ins (such as Mega-Ampharos or the Nidos) while opening up room for teammates to begin their own sweeps. Focus Punch does heavy damage to anything that doesn't resist it, while still giving some good hurt to those that do resist it. The best strategy is to catch opponents on the switch and either nail them with Focus Punch after having set up a Substitute, as it provides you with some additional protection from whatever may be switching in on Infernape. It even OHKOes Pokemon like Blissey and Umbreon, making it much easier for other Pokemon to sweep (granted Umbreon isn't very common anymore).
252 Atk Iron Fist Infernape Focus Punch vs. 252 HP / 252+ Def Blissey: 914-1076 (128 - 150.7%) -- guaranteed OHKO
252 Atk Iron Fist Infernape Focus Punch vs. 252 HP / 252+ Def Blissey: 914-1076 (128 - 150.7%) -- guaranteed OHKO
Even other physically bulky Pokemon don't want to take a focus punch
252 Atk Iron Fist Infernape Focus Punch vs. 248 HP / 252+ Def Mega Ampharos: 175-207 (45.6 - 54%) -- guaranteed 2HKO after Stealth Rock
So, of course, Focus Punch doesn't destroy everything, so that's what Earthquake and Overheat are for.
4 SpA Infernape Overheat vs. 248 HP / 4 SpD Crobat: 174-205 (46.6 - 54.9%) -- guaranteed 2HKO after Stealth Rock and Black Sludge recovery
Of course, it doesn't really remove it, but it is still helpful in taking it out. It also smashes Forretress which otherwise only takes 32%-38% from Focus Punch.
Earthquake is mostly to take out Pokemon like Nidoking and Nidoqueen. It also works wonders against Chandelure, a Pokemon that is immune both Focus Punch and Overheat
252 Atk Infernape Earthquake vs. 4 HP / 0 Def Nidoking: 232-274 (76.3 - 90.1%) -- guaranteed 2HKO
252 Atk Infernape Earthquake vs. 128 HP / 0 Def Nidoqueen: 210-248 (59.4 - 70.2%) -- guaranteed 2HKO
This set really appreciates Stealth Rock to punish switch-ins and make wallbreaking easier. Also, like many other Pokemon, it does not like bulky Water-types, so Toxic Spikes are useful for wearing them down. However, CroCune is still an issue as it can Rest off status, so a Pokemon that can take care of it is helpful.
What Ununhexium should have also mentioned is that Crobat may die after switching if Rocks are on the field.I was actually working on a SubPunch set, but I forgot about it (yay Latin hw). I would actually recommend running Stone Edge, if you're ok with the occasional miss, due do the increased damage of it on Crobat (60-70, as opposed to 48-57, which requires just a tiny bit of chip + rocks, as opposed to >2 (depending on rolls) rocks switchins w/o roost
I don't think Infernape will really have a chance to use Overheat from behind his sub, assuming Focus Punch was used to hit Crobat on the switch in. Since Crobat has Infiltrator so it bypasses the sub altogether.What Ununhexium should have also mentioned is that Crobat may die after switching if Rocks are on the field.
252 Atk Iron Fist Infernape Focus Punch vs. 248 HP / 0 Def Crobat: 75-89 (20.1 - 23.8%) -- possible 6HKO after Black Sludge recovery
4 SpA Infernape Overheat vs. 248 HP / 4 SpD Crobat: 174-205 (46.6 - 54.9%) -- 11.7% chance to 2HKO after Black Sludge recovery
+25% from SR
=91.7%-103.7% after two hits of Black Sludge recovery
Infernape @ Life Orb
Ability: Blaze
EVs: 124 Atk / 132 SpA / 252 Spe
Naive Nature
- Nasty Plot
- Grass Knot
- Close Combat
- Fire Blast
Hi there, I'm nominating mixed life orb Infernape. This is a pretty fun set at the moment. It comes in and softens up a portion of the opposing team at the same time getting a kill or two. With the lack of Victini I really think this set will shine. I will post calcs for this spread below.
Off the top of my head though Chandelure hard counters this set, Earthquake or Stone Edge would be a viable option over close combat if you're worried about it.
124 Atk Infernape Close Combat vs. 252 HP / 252+ Def Blissey: 546-644 (76.4 - 90.1%) -- guaranteed 2HKO after Leftovers recovery
132 SpA Infernape Fire Blast vs. 252 HP / 120 SpD Filter Mega Aggron: 217-258 (63 - 75%) -- guaranteed 2HKO
132 SpA Life Orb Infernape Grass Knot (80 BP) vs. 240 HP / 0 SpD Swampert: 385-458 (96 - 114.2%) -- 75% chance to OHKO
Isn't this the normal MixApe Set with different EVs?Infernape @ Life Orb
Ability: Blaze
EVs: 124 Atk / 132 SpA / 252 Spe
Naive Nature
- Nasty Plot
- Grass Knot
- Close Combat
- Fire Blast
Hi there, I'm nominating mixed life orb Infernape. This is a pretty fun set at the moment. It comes in and softens up a portion of the opposing team at the same time getting a kill or two. With the lack of Victini I really think this set will shine. I will post calcs for this spread below.
Off the top of my head though Chandelure hard counters this set, Earthquake or Stone Edge would be a viable option over close combat if you're worried about it.
124 Atk Infernape Close Combat vs. 252 HP / 252+ Def Blissey: 546-644 (76.4 - 90.1%) -- guaranteed 2HKO after Leftovers recovery
132 SpA Infernape Fire Blast vs. 252 HP / 120 SpD Filter Mega Aggron: 217-258 (63 - 75%) -- guaranteed 2HKO
132 SpA Life Orb Infernape Grass Knot (80 BP) vs. 240 HP / 0 SpD Swampert: 385-458 (96 - 114.2%) -- 75% chance to OHKO