Samtendo09
Ability: Light Power
Since Victor S. Court suggest ability buff, here are some of my suggestions.
Damp: Gives resistance to Grass and Fairy, in addition of old Damp effect.
Allows softening Grass and Fairy attacks, giving Swampert, Politoed, Jellicent, Kingdra, and Poliwrath some defensive niche.
Battle Armor/Shell Armor: Also if attacked by an opponent with Adaptability, Pure Power, Huge Power and the variation of the latter two, it will inverse the effect of the three before damage calculation.
Allows the likes of Mega Slowbro, Lapras, non-Juggler Torterra, Samurott, Escavalier and Turtonator to be safely able to take on Mega Mawile, Mega Medicham, Porygon-Z, Mega Beedrill, Azumarill and the likes without too many troubles.
Vital Spirit: Increase Speed by one stage in any attempt of putting this Pokémon into the Sleep condition.
Gives Vital Spirit a niche on its own, allowing sweepers with an average speed to be a Sleep bait.
Illuminate: Always end up being hit, but is able to ignore all effects of Protect (and its variations) and Endure.
A variation of No Guard, except instead of always hitting, it can penetrate Protect. Useful for Starmie to sweep without getting outstalled, and Shiinotic to use Leech Seed with only worry about Substitute.
Damp: Gives resistance to Grass and Fairy, in addition of old Damp effect.
Allows softening Grass and Fairy attacks, giving Swampert, Politoed, Jellicent, Kingdra, and Poliwrath some defensive niche.
Battle Armor/Shell Armor: Also if attacked by an opponent with Adaptability, Pure Power, Huge Power and the variation of the latter two, it will inverse the effect of the three before damage calculation.
Allows the likes of Mega Slowbro, Lapras, non-Juggler Torterra, Samurott, Escavalier and Turtonator to be safely able to take on Mega Mawile, Mega Medicham, Porygon-Z, Mega Beedrill, Azumarill and the likes without too many troubles.
Vital Spirit: Increase Speed by one stage in any attempt of putting this Pokémon into the Sleep condition.
Gives Vital Spirit a niche on its own, allowing sweepers with an average speed to be a Sleep bait.
Illuminate: Always end up being hit, but is able to ignore all effects of Protect (and its variations) and Endure.
A variation of No Guard, except instead of always hitting, it can penetrate Protect. Useful for Starmie to sweep without getting outstalled, and Shiinotic to use Leech Seed with only worry about Substitute.