[SET]
name: Meteor Beam
move 1: Meteor Beam
move 2: Sludge Wave
move 3: Earth Power
move 4: Dazzling Gleam / Rock Polish / Power Gem
item: Power Herb
tera type: Fairy / Flying / Grass
ability: Toxic Debris
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Glimmora's unique typing, high Special Attack, and good coverage make it a great wallbreaker and late-game cleaner. In addition to Glimmora's offensive prowess, Toxic Debris can deter opposing teams as Toxic Spikes can be difficult for opposing teams, especially offensive teams due to the lack of offensive Poison-type Pokemon, another valuable trait of Glimmora. Meteor Beam is a powerful STAB attack that is able to help Glimmora power through the likes of Corviknight, Garganacl, and Slowking-Galar. Meteor Beam can also surprise a common switch in, Air Balloon Gholdengo as the Gholdengo cannot take a Meteor Beam on switch in and a boosted Earth Power. Sludge Wave is a strong STAB attack that hits Fairy-types such as Hatterene, Iron Valiant, and Primarina and most neutral targets other than Blissey. Steel types like Kingambit and Heatran can take Glimmora's STABs, so Earth Power provides excellent coverage for Glimmora allowing it those Steel-types as well as opposing Glimmora, Raging Bolt, and Skeledirge after its Power Herb has been consumed. Gholdengo even with air balloon cannot reliably switch into a Meteor Beam into Earth Power. In the last slot, Glimmora can run Dazzling Gleam to reliably hit the dragon types in the tier such as Dragapult, Great Tusk, and Roaring Moon, as well as Kyurem once its Power Herb has been consumed. Optionally, Glimmora can also run Tera Fairy to power up Dazzling Gleam and gain a better defensive typing to deal with faster attackers like Dragapult and Darkrai, as well as gaining a neturality to Ground to take Roaring Moon's Earthquake in a pinch. Rock Polish is another option that makes up for Glimmora's lackluster speed tier, able to outspeed notable threats such as Iron Valiant, and Roaring Moon after one use. Finally, Power Gem gives Glimmora a reliable Rock-type STAB move after Power Herb has been consumed. Both Tera Flying and Tera Grass give an immunity and a resistance to Ground, respectively, while Flying has the drawback of now being weak to priority Thunderclap from Raging Bolt, while Tera Grass provides a valuable resistance to it as well as to Grassy Glide. Tera Grass also provides Glimmora with better Ogerpon-W and Great Tusk matchups.
This set primarily fits on hyper offence especially sticky web teams where Glimmora's lackluster speed is made up for. As such, sticky web setters like Ribombee are fantastic partners. Glimmora excels against opposing offence as many opposing offences struggle with Toxic Spikes, meaning the opponent must be careful with how they attack Glimmora. At this time, you can punish this careful play by breaking through common defensive backbones of offence such as Zamazenta and Gholdengo. Glimmora struggles against bulkier teams that make use of Heavy-Duty Boots, as such Glimmora appreciates the presence of powerful wallbreakers and Knock Off users, such as Iron Valiant, Ogerpon-Wellspring, and Roaring Moon. Strong special walls such as Blissey, Ting-Lu, and Clodsire also gives Glimmora trouble, and as such Glimmora appreciates other hazards from other strong offence picks to wear them down over time such as Landorus-T and Samurott-H, and again Knock Off support to get rid of their Heavy-Duty Boots. Gholdengo is also a great partner, as it can block entry hazard removal to keep Glimmora's Toxic Spikes up; it also provides good defensive utility by checking Galarian Slowking. Kingambit is a great offensive partner that can take advantage of the Toxic Spikes that Glimmora sets up and clean up late-game after Glimmora has broken through the opposing team.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/jackuzzler.615760/
Quality checked by:
https://www.smogon.com/forums/members/viivian.584916/
https://www.smogon.com/forums/members/zastra.558636/
Grammar checked by:
name: Meteor Beam
move 1: Meteor Beam
move 2: Sludge Wave
move 3: Earth Power
move 4: Dazzling Gleam / Rock Polish / Power Gem
item: Power Herb
tera type: Fairy / Flying / Grass
ability: Toxic Debris
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Glimmora's unique typing, high Special Attack, and good coverage make it a great wallbreaker and late-game cleaner. In addition to Glimmora's offensive prowess, Toxic Debris can deter opposing teams as Toxic Spikes can be difficult for opposing teams, especially offensive teams due to the lack of offensive Poison-type Pokemon, another valuable trait of Glimmora. Meteor Beam is a powerful STAB attack that is able to help Glimmora power through the likes of Corviknight, Garganacl, and Slowking-Galar. Meteor Beam can also surprise a common switch in, Air Balloon Gholdengo as the Gholdengo cannot take a Meteor Beam on switch in and a boosted Earth Power. Sludge Wave is a strong STAB attack that hits Fairy-types such as Hatterene, Iron Valiant, and Primarina and most neutral targets other than Blissey. Steel types like Kingambit and Heatran can take Glimmora's STABs, so Earth Power provides excellent coverage for Glimmora allowing it those Steel-types as well as opposing Glimmora, Raging Bolt, and Skeledirge after its Power Herb has been consumed. Gholdengo even with air balloon cannot reliably switch into a Meteor Beam into Earth Power. In the last slot, Glimmora can run Dazzling Gleam to reliably hit the dragon types in the tier such as Dragapult, Great Tusk, and Roaring Moon, as well as Kyurem once its Power Herb has been consumed. Optionally, Glimmora can also run Tera Fairy to power up Dazzling Gleam and gain a better defensive typing to deal with faster attackers like Dragapult and Darkrai, as well as gaining a neturality to Ground to take Roaring Moon's Earthquake in a pinch. Rock Polish is another option that makes up for Glimmora's lackluster speed tier, able to outspeed notable threats such as Iron Valiant, and Roaring Moon after one use. Finally, Power Gem gives Glimmora a reliable Rock-type STAB move after Power Herb has been consumed. Both Tera Flying and Tera Grass give an immunity and a resistance to Ground, respectively, while Flying has the drawback of now being weak to priority Thunderclap from Raging Bolt, while Tera Grass provides a valuable resistance to it as well as to Grassy Glide. Tera Grass also provides Glimmora with better Ogerpon-W and Great Tusk matchups.
This set primarily fits on hyper offence especially sticky web teams where Glimmora's lackluster speed is made up for. As such, sticky web setters like Ribombee are fantastic partners. Glimmora excels against opposing offence as many opposing offences struggle with Toxic Spikes, meaning the opponent must be careful with how they attack Glimmora. At this time, you can punish this careful play by breaking through common defensive backbones of offence such as Zamazenta and Gholdengo. Glimmora struggles against bulkier teams that make use of Heavy-Duty Boots, as such Glimmora appreciates the presence of powerful wallbreakers and Knock Off users, such as Iron Valiant, Ogerpon-Wellspring, and Roaring Moon. Strong special walls such as Blissey, Ting-Lu, and Clodsire also gives Glimmora trouble, and as such Glimmora appreciates other hazards from other strong offence picks to wear them down over time such as Landorus-T and Samurott-H, and again Knock Off support to get rid of their Heavy-Duty Boots. Gholdengo is also a great partner, as it can block entry hazard removal to keep Glimmora's Toxic Spikes up; it also provides good defensive utility by checking Galarian Slowking. Kingambit is a great offensive partner that can take advantage of the Toxic Spikes that Glimmora sets up and clean up late-game after Glimmora has broken through the opposing team.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/jackuzzler.615760/
Quality checked by:
https://www.smogon.com/forums/members/viivian.584916/
https://www.smogon.com/forums/members/zastra.558636/
Grammar checked by:
Last edited by a moderator: