Gangsta Spongebob
"Mama I'm a Criminal" - Badass Smoking Caterpillar
[SET]
Trapper (Zygarde) @ Leftovers
Ability: Power Construct
EVs: 80 HP / 204 Atk / 224 Def or 248 HP / 48 Def / 80 SpD / 132 Spe
Tera Type: Water / Poison
Adamant / Careful Nature
- Thousand Waves
- Dragon Dance / Coil
- Thousand Arrows / Scale Shot
- Rest
[SET COMMENTS]
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
Set(s) by:
https://www.smogon.com/forums/members/bobsican.434487/
Quality checked by:
https://www.smogon.com/forums/members/bobsican.434487/
https://www.smogon.com/forums/members/adem.529732/
Grammar checked by:
https://www.smogon.com/forums/members/stupidflandrs48.633500/
Trapper (Zygarde) @ Leftovers
Ability: Power Construct
EVs: 80 HP / 204 Atk / 224 Def or 248 HP / 48 Def / 80 SpD / 132 Spe
Tera Type: Water / Poison
Adamant / Careful Nature
- Thousand Waves
- Dragon Dance / Coil
- Thousand Arrows / Scale Shot
- Rest
[SET COMMENTS]
- Zygarde-C's gargantuan bulk, effective boosting options, and great attacking moves make it a top-tier physical wall and sweeper.
- Thousand Waves allows Zygarde to trap its foe, and given its limited list of checks and its ability to flip matchups with Terastallization, it can often use the target as setup fodder and sweep through the opposing team by trapping otherwise decent checks, like non-Taunt Arceus formes and Eternatus. In the event that Zygarde can't set up, it can still pivot to a teammate after trapping its foe.
- Dragon Dance and Coil boost Zygarde's mediocre Attack to threatening levels. The former's Speed boost lets it avoid having to run Scale Shot, while the latter's Defense boost gives Zygarde an easier time setting up on Attack-boosting foes, such as Zacian-C and Arceus.
- Thousand Arrows should be used with Dragon Dance, providing Zygarde with the means to hit foes immune to Ground like Ho-Oh and Giratina-O. Scale Shot should be used with Coil, hitting the aforementioned foes while boosting Zygarde's Speed, with Coil reversing Scale Shot's Defense-lowering effect.
- 80 HP EVs let Zygarde always survive defensive Arceus-Water's Ice Beam, letting it safely activate Power Construct against it, while 204 Attack EVs and an Adamant nature let Zygarde always OHKO defensive Ho-Oh at +6 Attack. The remaining EVs are dumped into Defense to make Zygarde as physically bulky as possible, helping it take attacks from foes such as Ho-Oh and Primal Groudon. If Zygarde isn't running Thousand Arrows, a spread of 248 HP / 48 Def / 80 SpD / 132 Spe with a Careful nature lets Zygarde avoid a 2HKO from Mega Mewtwo Y's Psystrike and an OHKO from Life Orb Deoxys-A's Psycho Boost after Stealth Rock while letting Zygarde-C always outspeed Choice Scarf Yveltal at +2.
- Terastallization is extremely potent on Zygarde, letting it set up on foes it otherwise couldn't by replacing its exploitable weaknesses to Ice, Dragon, and Fairy. Tera Water notably gives Zygarde a resistance to Water and Ice, letting it set up on Primal Kyogre and non-Taunt Arceus-Water. Tera Poison turns Zygarde's Fairy weakness into a resistance, letting it set up on Zacian-C.
- A large part of this Zygarde's effectiveness is a result of its surprise factor, luring in checks such as non-Taunt Arceus formes and turning them into setup fodder. Zygarde is often reliant on Terastallization to accomplish this, so players should carefully consider the need to Terastallize their other Pokemon if they wish to preserve Zygarde's sweeping potential.
- Players should typically try getting Zygarde to below 50% HP to activate Power Construct. This can be achieved by letting a trapped foe weaken Zygarde, or by letting it get worn down by residual damage and stray hits. However, Zygarde's HP should be carefully managed, given that Rest only has 8 PP and renders Zygarde passive during its sleep turns.
- Entry hazard setters such as Primal Groudon, utility Arceus formes, and Eternatus can weaken the opposing team, letting Zygarde-C OHKO foes such as defensive Arceus formes with Thousand Waves.
- Wallbreakers such as Primal Kyogre and Necrozma-DM can soften up foes such as opposing Zygarde and Arceus formes, letting it sweep more easily.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
Set(s) by:
https://www.smogon.com/forums/members/bobsican.434487/
Quality checked by:
https://www.smogon.com/forums/members/bobsican.434487/
https://www.smogon.com/forums/members/adem.529732/
Grammar checked by:
https://www.smogon.com/forums/members/stupidflandrs48.633500/
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