How well would Nidoking fare on a hail team? It has blizzard to abuse, not to also mention the Bolt Beam Coverage.
Shedinja is the major reason I always have Flamethrower. That and I hate things that resist all of my moves except Fire.I've used Earth Power/BoltBeam/Sub to some success. I can't think of anything that can resist this besides Shedinja...
Well anything with Unaware or a Priority move makes Nidoking unhappy. The QD Pass is to make Nidoking faster mostly. He is already pretty strong with the Sheer Force + LO giving a 1.69 boost to all of his moves.Hmm, Unaware Clefable also walls Nidoking, not only Chansey. You could use an "less effective" combination of Focus Blast/Shadow Ball/Earth Power/Sludge Bomb to deal with Clefable and to have a slight chance of taking Chansey down.
It is also overall more powerful than the standard set... but then you won't have the very VERY nice coverage, and Fail Blast is fail, we all know that.
I might use that for... sweeping Nidoqueen! (i wonder if she's strong).
Nidoking doesn't need QD passing that much: it can still hit very hard. It just won't be able to sweep, but can certainly open a few hooles on someone's team. That isn't stall.
Other than the fact that Nidoking takes damage in Hail I think it would do pretty well.How well would Nidoking fare on a hail team? It has blizzard to abuse, not to also mention the Bolt Beam Coverage.
the thing is, Nidoking has an excellent special movepool, a decent Special Attack stat, and the perfect ability to make use of his movepool.Does anyone here run Superpower for Chanseys?
Or perhaps Sucker Punch for revenge killing?
..Or Megahorn for Psychic coverage..
Heck, does anyone use physical Nidokings? :(
(I do seriously love mixsets)
Your Hone Claws set might be better if it actually had Hone Claws on it. But anyway, physical sets aren't very good on Nidoking because the majority of its switch-ins have a higher defense than special defense. Nidoking doesn't have a very good physical movepool to take advantage of Sheer Force, either. Its strongest options (Earthquake, Megahorn) are unboosted by Sheer Force and the moves that are boosted have really low base power. (the Punches)Nidoking is my fave pokemon, and it is great to see it's amazing coverage. However, I wish he had a larger physical movepool capable of taking advantage of Sheer force. With B/W2, he gets the elemental punches again, as well as superpower. Maybe a Hone claws set With Earthquake/Megahorn/Ice Punch/Superpower?
Yeah, Hone Claws might really help there. Anywho, I was thinking if you got a DD or SS or something passed to him, and then used HC, or maybe even not use HC, whatever, you would have what you need for a sweep, though more SF-able options would be nice.Your Hone Claws set might be better if it actually had Hone Claws on it. But anyway, physical sets aren't very good on Nidoking because the majority of its switch-ins have a higher defense than special defense. Nidoking doesn't have a very good physical movepool to take advantage of Sheer Force, either. Its strongest options (Earthquake, Megahorn) are unboosted by Sheer Force and the moves that are boosted have really low base power. (the Punches)
Yeah I guess you're right, after running some calcs on some of the common special walls that would switch in on Nidoking, the physical set just doesn't deal enough damage, so the surprise factor doesn't matter. That's too bad. I was really excited when he got the elemental punches from BW2.There is absolutely no point in using that set over the standard special attacker--every single one of its attacks does less damage than its special counterpart...