AAA furry (mglo hizoro) [gp: 0/1]

cat

anemoia
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[SET]
Magic Guard (Zoroark-Hisui) @ Life Orb
Ability: Magic Guard
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Hex
- Knock Off
- Will-O-Wisp
- U-turn / Taunt

[SET COMMENTS]
Hisuian Zoroark finds a niche on semi-stall and offensive teams as a progress maker or as an offensive pivot, with its wide variety of utility options while ignoring passive chip damage thanks to Magic Guard. Knock Off cripples special walls by depraving RegenVest users such as Manaphy and Swampert of their Assault Vests, or by limiting Blissey, Empoleon, and Mandibuzz's longevity by removing their Leftovers or Heavy-Duty Boots, allowing Hisuian Zoroark or teammates like Walking Wake and Azelf to break past them later in the game. Will-O-Wisp further weakens these special walls, forcing them to be worn down over time while also notably enabling Hisuian Zoroark's Hex to break past them and also cripples physical threats like Great Tusk and Iron Hands. U-turn allows Hisuian Zoroark to generate free momentum for its team while forcing its switch-ins to take chip damage from entry hazards as it pivots out, while Taunt denies Blissey and Empoleon from recovery. Hisuian Zoroark should be paired with offensive entry hazard setters like Sandy Shocks, Pixilate Scream Tail, and Galvanize Kommo-o that can keep up the pressure on hazard removers to maximise its ability to wear the opposing team down over time. Sturdy checks to offensive threats that force Hisuian Zoroark out like Roaring Moon, Choice Scarf Walking Wake, and Azelf are needed, so good teammates that can stave them off like Great Tusk and Empoleon are recommended.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/cat.580765/
Quality checked by:
https://www.smogon.com/forums/members/evie.594122/
https://www.smogon.com/forums/members/slither-wing.603931/
https://www.smogon.com/forums/members/tranquility.475288/
Grammar checked by:
 
Last edited:

Evie

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[SET]
Magic Guard (Zoroark-Hisui) @ Life Orb
Ability: Magic Guard
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Hex
- Knock Off
- Will-O-Wisp
- U-turn / Taunt

[SET COMMENTS]
Hisuian Zoroak finds a niche on semistall and offensive teams as a progress-maker or as an offensive pivot, with its wide variety of utility options while outlasting outlasting doesnt feel apt for a mon with 55/60/60 bulk and no recovery, maybe replace with something about ignoring entry hazards opponent thanks to Magic Guard. Knock Off cripples special walls by depraving RegenVest users Manaphy and Swampers of their Assault Vests, or by preventing Blissey and Empoleon from passively healing with Leftovers, allowing Hisuian Zoroark or teammates like Walking Wake and Azelf to break past them later in the game mention removing boots from pokemon like mandibuzz. Will-O-Wisp further weakens these special walls, forcing them to be worn down over time while also notably enabling Hisuian Zoroark's Hex to break past them mention weakening physical wisp targets like tusk and hands. U-turn allows Hisuian Zoroark to generate free momentum for its team while forcing its switch-ins to take chip damage from entry hazards as it pivots out, while Taunt denies Blissey and Empoleon from recovery. Hisuian Zoroark should be paired with entry hazard setters that can keep up the pressure on hazard removers like Skarmory Sandy Shocks skarm doesnt really fit “keeping the pressure up”, id reword the sentence if you want to include skarm, Pixilate Scream Tail, and Galvanize Kommo-o to maximise its ability to wear the opposing team down over time. Sturdy checks to offensive threats that force Hisuian Zoroark out like Roaring Moon, Walking Wake, and Asked Azelf Asked lmao are needed, so good teammates that can stave them off like Great Tusk and Empoleon are recommended.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/cat.580765/
Quality checked by:


Grammar checked by
 

Slither Wing

used First Impression!
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Add "such as" after "depraving RegenVest users ... Manaphy, and also add more example on what Taunt denies (Entry hazards, Status moves, etc) and mark this as QC 1/2 together with Evie's changes.

Credit Evie as well for the check
 

Tranquility

If I can stop one heart from breaking
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[SET]
Magic Guard (Zoroark-Hisui) @ Life Orb
Ability: Magic Guard
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Hex
- Knock Off
- Will-O-Wisp
- U-turn / Taunt

[SET COMMENTS]
Hisuian Zoroark Zoroatk finds a niche on semi-stall semistall and offensive teams as a progress-maker or as an offensive pivot, with its wide variety of utility options while ignoring passive chip damage thanks to Magic Guard. Knock Off cripples special walls by depraving RegenVest users such as Manaphy and Swampert of their Assault Vests, or by limiting Blissey, Empoleon, and Mandibuzz's longevity by removing their Leftovers or Heavy-Duty Boots, allowing Hisuian Zoroark or teammates like Walking Wake and Azelf to break past them later in the game. Will-O-Wisp further weakens these special walls, forcing them to be worn down over time while also notably enabling Hisuian Zoroark's Hex to break past them and also cripples physical threats like Great Tusk and Iron Hands. U-turn allows Hisuian Zoroark to generate free momentum for its team while forcing its switch-ins to take chip damage from entry hazards as it pivots out, while Taunt denies Blissey and Empoleon from recovery. Hisuian Zoroark should be paired with entry hazard setters that can keep up the pressure on hazard removers like Sandy Shocks, Pixilate Scream Tail, and Galvanize Kommo-o to maximise its ability to wear the opposing team down over time The way this is worded makes it sound like those mons are hazard removers, rather than aggressive entry hazard setters, should be more specific here and say like offensively-oriented hazard setters or something like that. Sturdy checks to offensive threats that force Hisuian Zoroark out like Roaring Moon, Walking Wake either specify scarfed variants or use a new mon like Deo-S here, and Azelf are needed, so good teammates that can stave them off like Great Tusk and Empoleon are recommended.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/cat.580765/
Quality checked by:
https://www.smogon.com/forums/members/evie.594122/
https://www.smogon.com/forums/members/slither-wing.603931/
https://www.smogon.com/forums/members/tranquility.475288/
Grammar checked by:





QC 2/2
 
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[SET]
Magic Guard (Zoroark-Hisui) @ Life Orb
Ability: Magic Guard
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Hex
- Knock Off
- Will-O-Wisp
- U-turn / Taunt

[SET COMMENTS]
Hisuian Zoroark finds a niche on semi-stall and offensive teams as a progress maker or as an offensive pivot, (comma) with its wide variety of utility options while ignoring passive chip and ability to ignore passive damage thanks to Magic Guard. Knock Off cripples special walls by depraving RegenVest users such as Manaphy and Swampert of their Assault Vests, (comma) or by limiting Blissey Blissey's, Empoleon Empoleon's, and Mandibuzz's longevity by removing their Leftovers or Heavy-Duty Boots, allowing Hisuian Zoroark or teammates like Walking Wake and Azelf to break past them later in the game. Will-O-Wisp further weakens these special walls, forcing them to be worn down over time while also and notably enabling Hisuian Zoroark's Hex to break past them and them; it also cripples physical threats like Great Tusk and Iron Hands. U-turn allows Hisuian Zoroark to generate free momentum for its team while forcing its switch-ins to take chip damage from entry hazards as it pivots out, while whereas Taunt denies Blissey and Empoleon from recovery. Hisuian Zoroark should be paired with offensive entry hazard setters like Sandy Shocks, Pixilate Scream Tail, and Galvanize Kommo-o that can keep up the pressure on hazard removers to maximise maximize its ability to wear the opposing team down over time. Sturdy checks to offensive threats that force Hisuian Zoroark out like Roaring Moon, Choice Scarf Walking Wake, and Azelf are needed, so good teammates that can stave them off like Great Tusk and Empoleon are recommended.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/cat.580765/
Quality checked by:
https://www.smogon.com/forums/members/evie.594122/
https://www.smogon.com/forums/members/slither-wing.603931/
https://www.smogon.com/forums/members/tranquility.475288/
Grammar checked by:

1/1 GP Team done
 

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